The game will initially be available only as a digital download, with a physical release still to be confirmed. Those who backed the game on Kickstarter and chose to receive a Wii U version, then chose to receive a Switch copy when the Wii U port was canceled, will receive a code on launch day.
Playtonic worked directly with Nintendo and Unity to optimise the new version of the game - it will run at 900p in docked mode, and 600p in handheld mode (you can see footage of the game in handheld mode below).
Playtonic claims the Switch version of Yooka-Laylee is the best yet, thanks to optimisations that have resulted in improvements such as a more consistent frame-rate.
The Switch version adds an internal achievements system (the achievements appear to be based entirely on those found on the Xbox and PlayStation versions), and supports single Joy-Con play in Yooka-Laylee’s multiplayer arcade games. It also comes pre-packaged with the major patch other versions received post-release, adding new camera controls, improved signposting and more.
This marks the release of the final version of Yooka-Laylee. Playtonic has not yet announced what it’s next project will be.
We awarded Yooka Laylee a 7.0 review, saying that “while it lacks the heart and polish of some of its incredible predecessors, it’s a good reminder that this genre, once thought to be dead, still has some life left in it.”
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